Check out 29 Fresh Cards from Magic: The Gathering's Teenage Mutant Ninja Turtles Set (Including a Commander Precon Deck!)
The world's favorite pizza-loving heroes are making their way to the popular trading card game. The well-known TCG's company, Wizards of the Coast, announced a highly anticipated Teenage Mutant Ninja Turtles expansion at a special panel hosted at NYCC. Is this a exciting addition or yet another Universes Beyond marketing move? Let you be the judge.
Check out below at all the details announced from the Magic x Teenage Mutant Ninja Turtles set, including key context. Everything mentioned below launches on March 6, 2026, with one exception — a special Pizza Bundle arrives a couple of weeks after on March 27th.
MTG x TMNT: Main Set Cards
Before we get into all the various unique products and bundles on offer, we’ll examine at all the cards from the main Teenage Mutant Ninja Turtles set that were revealed by Wizards. Standard booster packs for the expansion are set at $6.99 each, while premium boosters are priced at $37.99 per booster.
Let's unpack a few shell-shocking details. First, there's a new mechanic named Sneak Attack, inspired by the already established Ninjutsu, in which gamers can play big creatures onto the game field when an attacking creature isn’t blocked. The key change here is that this new ability can affect spells that aren’t creatures as well. The designers also took the opportunity to clean up the ability a little (It counts as casting, unlike Ninjutsu). The original ability isn't going away, but chances are we'll see Sneak in upcoming expansions from now on.
Should we were to return to Kamigawa, we might use the original ability since that's where it was developed and it is iconic of that world,” an experienced game designer stated. “But on other planes, since the rules are cleaner and Sneak will be Standard-legal, it's more likely that we'd use Sneak.”
That second variant of Leonardo, Sewer Samurai card, is among four special cards with special art designed specifically for the expansion by TMNT co-creator Kevin Eastman.
Additionally, if you're shocked by the rules text on Turtles Forever, which allows playing cards outside of your deck, so was I. But according to the developers, that's now a legal card in every format of Magic.
In any case, below are the highly unusual full-art lands from this set:
As per Wizards of the Coast's existing guidelines, these cards are all legal in Magic’s Standard format. Developers state they were careful to ensure the cards and gameplay elements meshed well with current Standard expansions such as Edge of Eternities.
“I headed the design for 15 months and we were aware it was going to be in standard and what other sets were going to be alongside it in standard,” the designer says. “We designed to make sure that there's synergy with certain expansions like Edge of Eternities.”
For example, both TMNT and Edge of Eternities feature a blue-red archetype focused on artifact cards.
“They mesh together to offer the components for a fun Standard deck,” he added.
Preconstructed Commander: Turtle Power
Following a decision to design any Commander precons for the Spider-Man set and the forthcoming Avatar: The Last Airbender collaborations, the company is reversing course with Teenage Mutant Ninja Turtles. This time it’s just a single precon, but it includes six different legendary creatures who could work as your Commander depending on how you combine them (five of the cards have a special partner ability named “Character Select” that allows starting with two commanders in the command area instead of just one). Check them out below:
The Turtle Power precon is priced at $69.99, though that could easily go up due to popularity. Wizards indicated that it contains 43 brand-new cards altogether, which translates to an additional thirty-seven Turtle-themed game cards besides the six legendary commanders shown earlier. (Doing some rough math, that also means about 20 reprints if we estimate the deck includes 37 lands.)
What will the Turtles version of Sol Ring look like? We’ll just have to wait and find out.
TMNT Bundle (Standard Edition)
Typically, Wizards is offering a bundle. It is priced at $69.99 and includes the following:
- 9 Play Boosters
- 15 Foil land cards
- Fifteen Non-foil land cards
- Two helper cards
- One Traditional foil promo card
- One Oversized life tracker
- One Card-storage box
Pizza-Themed Bundle
Here’s a unique concept for the Teenage Mutant Ninja Turtles collaboration, primarily because it comes in a box resembling a pizza box. Each Pizza Bundle costs $99.99 and includes the items below:
- 9 Play Boosters
- 1 Premium Booster
- Twenty-five Non-foil pizza lands
- Five Foil pizza basic lands
- 2 Traditional foil pizza bundle promotional cards
- 2 Reference cards
- One Large life tracker
- One Card-storage box
For those curious what a “Pizza Bundle promo card” is, it’s essentially a reprint of an older card featuring brand-new TMNT art. The team revealed one for the popular Magic card Dark Ritual featuring art of master Splinter adding black licorice pieces onto a pizza slice. In total, there are six distinct Pizza Bundle promo cards available.
This special bundle launches a couple of weeks later than the core set on March 27, 2026.
Draft Night
This special bundle is designed for a four-player draft and is priced at $119.99. That will get you:
- Twelve Play Boosters (the perfect amount four people to play draft)
- 1 Collector Booster (also known as, the reward for coming in first)
- Ninety Regular basic lands (to build your deck)
- 10 Regular token cards
- 1 drafting guide (a one-sheet instruction sheet to drafting this expansion)
Turtle Team-Up
Lastly, the developers are doing something new with Teenage Mutant Ninja Turtles as in line with its ongoing effort to develop Magic products aimed at new players. In this case, the cooperative set is a special set of prebuilt decks that allow two players join forces to face a “Boss” enemy deck that pilots itself.
The general idea is that every Boss card gives special abilities to the creatures contained in the Boss deck. Each Boss automatically casts an additional card each turn, and you’ll start off fighting {one Boss|